PewDiePie and WoW Legend Join Forces Against Game Killers

The “Stop Killing Games” movement is gaining significant traction, with prominent figures in the gaming world such as YouTube sensation PewDiePie and former “World of Warcraft” team leader Mark Kern (known as Grummz) publicly endorsing this expanding worldwide initiative.

A group initiated by Ross Scott, the creator of Freeman’s Mind, was established as a reaction to game publishers discreetly ending online services for games that had been purchased, making them unplayable, even in offline mode. The instance that stands out most is The Crew, which Ubisoft blocked access to in April 2024, despite players having already paid for it.

Currently, prominent figures within their spheres are voicing their opinions. Among them is PewDiePie, a renowned YouTube personality in the gaming world who enjoys significant global popularity.

In his recent YouTube post, PewDiePie expressed agreement with the “Stop Killing Games” movement, noting that it aligns well with his previous discussion on ownership of software and purchased games.

The inventor from Sweden invited supporters to visit StopKillingGames.com and add their name to a petition, stating it would barely take “half a minute.” Although only individuals living in the EU or UK are eligible to formally sign, PewDiePie emphasized that simply sharing the cause on social media also makes a difference.

700k signatures! Keep going! Stop Killing Games.

— Grummz (@Grummz) July 1, 2025

A key ally is Grummz, who played a significant role in creating World of Warcraft and has been vocal about game conservation. In an exclusive interview with That Park Place, he endorsed the Stop Killing Games initiative, but expressed some apprehension as well.

For me, safeguarding games has consistently held significance, as expressed. I established the archival division within Blizzard and submitted the petition for the preservation of WoW Classic, contributing to their decision to maintain the original version.

Grummz, however, did voice skepticism about government efficiency.

As a passionate cinephile, I understand that the EU’s legislative history may not be flawless, but progress needs to begin somewhere. Just like films don’t disappear, video games should follow suit. In solidarity with fellow developers, I’ve made a promise: if we cease support for a game, we will distribute its code and license to gamers who wish to continue its legacy. This seems the most sensible path forward for us.

The “Stop Killing Games” movement is leading petition drives in the EU, UK, and various other locations. In the EU alone, this initiative has gathered over 721,000 signatures; they need a total of 1 million signatures by July 31st for there to be a possibility that the European Commission will review potential legislation based on these petitions.

If victorious, the campaign might result in legislation compelling game publishers to provide offline features or open-source options when discontinuing games permanently. Advocates argue that it’s not merely a matter of sentimentality; it’s about upholding consumer rights and safeguarding digital heritage.

The campaign resonates deeply with gamers who’ve invested hundreds into digital libraries, discovering games disappear after several years, due to its relevance. With influential figures like PewDiePie and Grummz advocating for the cause, the “Stop Killing Games” movement could be on the brink of a significant impact.

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2025-07-02 16:55

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