Clash of Clans: All the balance changes to Ranked Mode and League Modifiers this January 2026

Following player feedback about Ranked Mode and the current strategies at Town Hall 18, Clash of Clans has released an update in January 2026 with some adjustments to Ranked Mode and League Modifiers. Here’s a summary of the changes.

Ranked Mode January 2026 Balance Changes in Clash of Clans

Below is the full list of Ranked Mode changes that went live with today’s maintenance.

Defensive Buffs

While short-range defenses took a hit, long-range setups are getting some love.

Long Range Mode (Multi Gear Tower)

  • All levels received an approximate 15% damage buff

Defensive Nerfs

We’ve adjusted some of the strongest defenses to make attacks a little easier, particularly at Town Hall 18. This change aims to reduce how difficult it is for players to successfully attack bases.

Ricochet Cannon

  • Ricochet bounce shot damage reduced from 100% → 70%
  • Ricochet bounce shot radius reduced from 4.5 → 3.5 tiles

Multi Archer Tower

  • Attack speed slowed from 500ms → 600ms

Revenge Tower (TH18)

  • Attack speed slowed from 300ms → 350ms
  • Stage 3 activation now requires 25 destroyed buildings (was 20)
  • Stage 4 activation now requires 50 destroyed buildings (was 40)

Short Range Mode (Multi Gear Tower)

  • All levels received an approximate 10.6% damage nerf.

Builder Hut

  • Movement speed reduced from 28 → 20

Troop Buffs

Lots of different characters and animal companions have been improved, making the game less dependent on just one powerful strategy.

Super Archer (Levels 10 to 13)

  • HP increased gradually (~2.7% to 9.6%)

Super Wizard (Levels 9 to 14)

  • Massive HP buff (~21% to 41%)

Thrower (Levels 1 to 4)

  • HP buffed by ~4%
  • DPS buffed by ~4–5%
  • Movement speed increased from 16 → 18

Electro Titan (Level 4)

  • HP increased from 8,400 → 8,700

Super Minion

  • Long-range shots increased from 7 → 8
  • Range increased from 10 → 10.25 tiles

Poison Lizard (All levels)

  • Attack range increased from 3.5 → 4.5 tiles
  • HP significantly increased (~10% to 21%)

Giant Giant

  • AI logic adjusted: now less prioritized by Grand Warden or Eagle Artillery

Troop Nerfs

Compared to buffs, only one troop gets the cut-down treatment.

Meteor Golem (All levels)

  • HP reduced by approximately 13–16%
  • DPS reduced by approximately 14–16%

This update builds on previous adjustments, making the Meteor Golem less of an overwhelmingly powerful and safe choice.

Equipment Buffs

Hero Equipment also saw some targeted buffs to improve its late-game viability.

Minion Prince – Noble Iron (All levels)

  • Increased attack range
  • Increased number of shots
  • Increased attack speed

Barbarian King – Giant Gauntlet (All levels)

  • Increased damage reduction
  • Increased effect duration

League Modifiers Adjustments for January 2026 in Clash of Clans

League modifiers have been toned down across Ranked play.

Legend League (LL)

  • Defense DPS: 20% → 15%
  • Defense Heroes: 20% → 15%
  • Offense Heroes: 10% → 5%
  • Equipment: No change

Masters League (E33)

  • Defense DPS: 14% → 10%
  • Defense Heroes: 14% → 10%
  • Offense Heroes: 6% → 0%
  • Equipment: No change

Expert League (E32)

  • Defense DPS: 7% → 5%
  • Defense Heroes: 7% → 5%
  • Offense Heroes: 3% → 0%
  • Equipment: No change

These adjustments follow Supercell’s recent post about issues with Ranked Mode, how quickly players were getting tired of the game, and the current defensive strategies at Town Hall 18 – it seems they listened to player feedback. Supercell also plans to continue watching for comments and may release further updates in the near future.

Read More

2026-01-28 15:42