All Overwatch 2 Stadium Items and their costs

As a seasoned Overwatch 2 gamer, I’m thrilled that the new Stadium Items are dropping in Season 16! Here’s a breakdown of all the goodies up for grabs for each hero on my roster.

In just a few days, we’re stepping into Overwatch 2 (OW2) Stadium! On April 22, players will officially get to experience the new game mode. We’re all set for some excitement! So far, glimpses of OW2 Stadium, its Powers, and available Items have been revealed.

On April 15, thanks to a user named Opheliac, we were given a sneak peek at every OW2 Stadium Item and Power before their official release. These previews were shared on the Blizzard forums, with the disclaimer that the list was compiled by observing different streams and social media posts. This suggests that some of the OW2 Stadium Items in the following list may be subject to change or variation in the final version.

How do Stadium Items work in Overwatch 2?

Following the unveiling of gameplay on April 14th, Blizzard provided details about how The Armory operates within Stadium. In rounds 1, 3, 5, and 7, participants will have the opportunity to select from a variety of hero abilities. These choices vary for each character, and a comprehensive list of Stadium Powers can be found here.

In addition, Items also hold significant importance in the OW2 Stadium. Unlike typical items found in games that you can collect or pick up, these ones are purchased using Stadium Cash. At the onset of a game, players will be given 3,500 Stadium Cash, with additional cash being earned throughout each round. There are several methods to accumulate this currency, such as collecting enemy bounties.

After acquiring OW2 Stadium Cash, you can utilize it at the beginning of the next round to buy various items with different prices and potencies. These items can significantly impact the course of the game, which is why players also have the option to sell their items for their full value to obtain new ones and keep strategies fresh.

In the given example, we find Kiriko’s entire Armory displayed. The ability often highlighted is referred to as “Winning Attitude.” This Item is accessible for purchase by all players and provides a 15% boost in ultimate charge each time the player dies. This could be particularly beneficial if you are under heavy attack, but keep in mind that your ultimate can shift the battle’s outcome.

As a dedicated fan, it’s important to mention that the universal abilities, such as the one we just discussed, are quite common. In the world of Overwatch 2 Stadium, these powers are categorized into three main types: Weapons, Abilities, and Survival Items. Heroes can equip any combination of these items to enhance their capabilities in various ways.

All Overwatch 2 Stadium Items: Universal Items

Weapon Items

NameEffectCost and Rarity
Compensator5% Weapon Power1,000 (common)
Plasma Converter10% Weapon Lifesteal1,000 (common)
Weapon Grease5% Attack Speed1,000 (common)
Ammo Reserves20% Max Ammo1,500 (common)
Frenzy AmplifierEliminations grant 10% Attack Speed and Move Speed for 3s1,500 (common)
Aftermarket Firing Pin10% Attack Speed
5% Move Speed
3,750 (rare)
Advanced Nanobiotics5% Weapon Power
After healing an ally, gain 10% Attack Speed for 3s.
4,000 (rare)
Shieldbuster5% Weapon Power
After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.
4,000 (rare)
Stockpile5% Attack Speed
25% Max Ammo
4,000 (rare)
Technoleech5% Weapon Power
10% Weapon Lifesteal
4,500 (rare)
Icy Coolant10% Weapon Power
5% Cooldown Reduction
5,000 (rare)
Talon Modification Module15% Weapon Power5,500 (rare)
Codebreaker15% Weapon Power
Ignore 50% of Armor’s damage reduction.
9,000 (epic)
Salvaged Slugs10% Attack Speed
25% Increased Damage to Barriers
Dealing Weapon Damage to Barriers has a 40% chance to restore 1 ammo.
9,500 (epic)
Volskaya Ordnance10% Attack Speed
Deal 3% increased Weapon damage for every 100 Max Life they have more than you, up to 15%.
9,500 (epic)
Commander’s Clip10% Attack Speed
40% Max Ammo
When you use an ability, restore 10% of your Max Ammo.
10,000 (epic)
Weapon Jammer10% Weapon Power
Dealing Weapon Damage negates 10% of the targets bonus Attack Speed and increases your Attack Speed by 10% for 2s.
10,000 (epic)
Amari’s Antidote25 Health
15% Weapon Power
While healing an ally below 50% Life with your Weapon, deal 15% increased Weapon Healing.
11,000 (epic)
Booster Jets20% Attack Speed
When you use an ability, gain 20% Move Speed for 2s.
11,000 (epic)
El-sa’ka Supressor10% Weapon Power
Critical Hits apply 30% Healing Reduction to the target for 2s.
11,000 (epic)
Hardlight Accelerator10% Weapon Power
10% Cooldown Reduction
When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.
11,000 (epic)
The Closer20% Weapon Power
10% Critical Damage
Critical Hits reveal the target for 3s.
13,000 (epic)
Eye of the Spider25% Weapon Power
Deal 10% increased damage to enemies below 30% Life.
13,500 (epic)

Ability Items

NameEffectCost and Rarity
Compensator5% Weapon Power1,000 (common)
Plasma Converter10% Weapon Lifesteal1,000 (common)
Weapon Grease5% Attack Speed1,000 (common)
Ammo Reserves20% Max Ammo1,500 (common)
Frenzy AmplifierEliminations grant 10% Attack Speed and Move Speed for 3s1,500 (common)
Aftermarket Firing Pin10% Attack Speed5% Move Speed3,750 (rare)
Advanced Nanobiotics5% Weapon Power
After healing an ally, gain 10% Attack Speed for 3s.
4,000 (rare)
Shieldbuster5% Weapon Power
After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.
4,000 (rare)
Stockpile5% Attack Speed25% Max Ammo4,000 (rare)
Technoleech5% Weapon Power10% Weapon Lifesteal4,500 (rare)
Icy Coolant10% Weapon Power5% Cooldown Reduction5,000 (rare)
Talon Modification Module15% Weapon Power5,500 (rare)
Codebreaker15% Weapon Power
Ignore 50% of Armor’s damage reduction.
9,000 (epic)
Salvaged Slugs10% Attack Speed
25% Increased Damage to Barriers
Dealing Weapon Damage to Barriers has a 40% chance to restore 1 ammo.
9,500 (epic)
Volskaya Ordnance10% Attack Speed
Deal 3% increased Weapon damage for every 100 Max Life they have more than you, up to 15%.
9,500 (epic)
Commander’s Clip10% Attack Speed
40% Max Ammo
When you use an ability, restore 10% of your Max Ammo.
10,000 (epic)
Weapon Jammer10% Weapon Power
Dealing Weapon Damage negates 10% of the target’s bonus Attack Speed and increases your Attack Speed by 10% for 2s.
10,000 (epic)
Amari’s Antidote25 Health
15% Weapon Power
While healing an ally below 50% Life with your Weapon, deal 15% increased Weapon Healing.
11,000 (epic)
Booster Jets20% Attack Speed
When you use an ability, gain 20% Move Speed for 2s.
11,000 (epic)
El-sa’ka Supressor10% Weapon Power
Critical Hits apply 30% Healing Reduction to the target for 2s.
11,000 (epic)
Hardlight Accelerator10% Weapon Power
10% Cooldown ReductionWhen you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.
11,000 (epic)
The Closer20% Weapon Power
10% Critical DamageCritical Hits reveal the target for 3s.
13,000 (epic)
Eye of the Spider25% Weapon Power
Deal 10% increased damage to enemies below 30% Life.
13,500 (epic)

Survival Items

NameEffectCost and Rarity
Adrenaline Shot25 Shields-
40% Incoming Negative Effect Duration
When affected by Stun, Sleep, or hinder, restore 10% of your max Life over 3s.
1,000 (common)
ElectrolytesAt the start of the round, gain 100 unrecoverable Overhealth.1,000 (common)
Running ShoesAt the start of the round and when you first respawn, gain 20% move speed for 10 seconds while out of combat.1,000 (common)
First Aid Kit25 Shields
Reduce the time before your life begins regenerating by 33%.
1,500 (common)
Field RationsWhile on the objective, restore 8 Life every 1s.1,000 (common)
Heartbeat Sensor5% Move Speed
Enemies below 30% Life are revealed to you.
1,500 (common)
Siphon GlovesQuick melee damage heals for 25 Health.1,500 (common)
Armored Vest25 Armor1,500 (common)
Reinforced Titanium25 Shields
While you have Shields, take 10% reduced Ability Damage.
3,750 (rare)
Cushioned Padding25 Shields-
40% Incoming Negative Effect Duration
When affected by Stun, Sleep or hinder, restore 10% of your max Life over 3s.
4,000 (rare)
Ironclad Exhaust Ports5% Cooldown Reduction
When you use an ability, gain 25 Overhealth over 3s.
4,000 (rare)
Vital-e-tee10 Armor
Convert 100 Health into Armor.
4,000 (rare)
Crusader Hydraulics25 Armor
While you have Armor, take 10% reduced weapon damage.
4,500 (rare)
Iron Eyes25 Shields
You take 15% reduced damage from Critical Hits.
4,500 (rare)
Meka Z-Series8% Health, Armor, Shields.5,000 (rare)
Vishkar Condensor25 Shields
Convert 100 Health into Shields.
4,000 (rare)
Geneticist’s Vial25 Health
The first time you would die each round, revive instead with 200 Life after 3s.
9,000 (epic)
Bloodbound50 Health
The last enemy to deal a final blow to you is revealed when nearby.
Deal 10% more damage to them and take 10% reduced damage from them.
9,500 (epic)
Divine Intervention50 Shields
When you take more than 100 damage at once, restore 15% of damage taken and start regenerating your Shields.
9,500 (epic)
Gloomgauntlet50 Armor
15% Melee Damage
Melee Damage grants 10% Move Speed and restores 5% of Max Life over 2s.
9,500 (epic)
Martian Mender25 Health
10% Cooldown Reduction
Restore 3% of your Life every 1s.
10,000 (epic)
Phantasmic Flux10% Weapon Power
10% Ability Power
15% Weapon Lifesteal
15% Ability Lifisteal
While at full Life, Lifesteal grants up to 100 Overhealth.
10,000 (epic)
Rustung Von Wilhelm15% Health, Armor, Shields
While below 30% Life, gain 10% Damage Reduction.
10,000 (epic)
Vanadium Injection50 Shields
While at 100% Ultimate Charge, gain: 10% Weapon Power, 10% Ability Power, 10% Attack Speed, 10% Cooldown Reduction, 10% Move Speed.
10,000 (epic)
Nebula Conduit50 Health
10% Weapon Power
Prevent 15% of incoming damage and instead take that prevented damage over 3s.
11,000 (epic)
Ogundimu Reduction Field50 Armor
When you take damage, gain 0,5% Damage Reduction for 1s, stacking up to 20 times.
11,000 (epic)

All Overwatch 2 Stadium Items

With the universal items at OW2 Stadium no longer a concern, let’s move on to the truly captivating ones! The lists provided below will break down each hero, their associated items, and costs. Players have the opportunity to outfit a maximum of six stadium items during gameplay, whether they be universal or hero-specific.

D.Va

NameEffectCost
Multi-Task Mod10% Weapon Power
Fusion Cannons can now be fired while using Defense Matrix.
10,000
Dae-Hyun’s Detonator15% Ability Lifesteal (Boosters, Self-Destruct, Micro Missiles, Call Mech)
If your Mech detonates while mid-air, increase Self-Destruct explosion damage and range by 200%.
4,000
Galvanized Core25 Health
25% Boosters Duration
4,000
Mastermind’s MitigatorEvery 300 damage you mitigate with Defense Matrix reduces Micro Missiles cooldown by 1s.4,000
Vesuvius Protocol10% Ability Power (Boosters, Self-Destruct, Micro Missiles, Call Mech)
Using Self-Destruct drops lava nearby that deals 30 damage every 1s.
4,000
Busan Blaster20% Ability Power (Boosters, Self-Destruct, Micro Missiles, Call Mech)
Light Gun gains a secondary fire, which charges up to fire an explosive piercing shot that deals 80 damage.
10,000
Macro MissileMicro Missiles deal 25% increased damage and have significantly increased knockback.12,000
Onslaught Ordinance15% Ability Power (Boosters, Self-Destruct, Micro Missiles, Call Mech)
The quantity and duration of Micro Missiles is increased by 20%.
12,000
Plot Armor25 Armor
While Defense Matrix]is active, gain 30% damage reduction against beams.
4,000
Solo Spec25 Health
When you mitigate damage with Defense Matrix, gain Shields equal to 10% of the damage mitigated, up to 100. Resets when your Mech is destroyed.
4,000
APM Amp50 Shields
When you use Boosters, other allies within 16m gain 25% Move Speed for 2s.
9,000
Chip-Damage Diverter50 Health
When you deal damage to Barriers while in your Mech, gain Shields equal to 10% of the damage dealt, up to 200. Resets when your Mech is destroyed.
10,000
Singijeon’s Pulse Plating50 Health
Gain 5% of damage mitigated by Defense Matrix as Ultimate Charge.
10,000
Nano Cola™ Nitrous50 Health
When you eject from your Mech, gain 25% increased max Health and gain Nano Boost for 8s.
11,000

Junker Queen

NameEffectCost
Gutpunch Gauntlet10% Weapon Power
While not holding Jagged Blade, Quick Melee deals 75% more damage and knocks back.
4,000
Bigger Magnet10% Ability Power
Jagged Blade’s pull strength is increased by 35%.
4,000
Dez’s Damage Dampeners25 Health
50% Knockback Resist
When knocked back, gain 25% increased Move Speed for 3s.
4,000
Monarch’s Decree5% Weapon Power (Scattergun)
Commanding Shout grants you 15% Attack Speed.
4,000
Tinker Tracksuit5% Cooldown Reduction
10% Ability Lifesteal
Rampage and Carnage hits grant 10% Attack Speed for 4s.
9,500
Rebellious Spirit25 Health
When Wound gets removed instead of expiring, gain 10% of Max Life as Overhealth, up to 150.
4,000
Shred and Lead33% Max Ammo
10% Weapon Lifesteal
When you Wound an enemy, gain 10% Attack Speed for 4s, stacking up to 3 times.
10,000
Booming Voice25% Ability Power (Jagged Blade, Commanding Shout, Carnage, Rampage)
50% Commanding Shout Radius
Commanding Shout will affect allies that are out of line of sight.
11,000
Slicing Spree10% Move Speed
While within 12m of an enemy with Wound, gain 10% Move Speed and 5% Attack Speed.
4,000
Bloodhound Mask15% Weapon Power (Scattergun)
Gain 5% Weapon Power for each enemy with a Wound within 12m.
12,000
Scav Scraps50 Health
5% Cooldown Reduction
Carnage and Jagged Blade impact grants Overhealth equal to 40% of the damage dealt.
10,000
Undying Loyalty50 Health
30% Commanding Shout Overhealth
Allies affected by Commanding Shout are healed for 5% of Junker Queen’s life every second.
10,000
Thick Skull50 Armor
While casting Rampage or Carnage, gain 50% Damage Reduction.
10,000

Orisa

NameEffectCost
Electro Lights10% Attack Speed (Augmented Fusion Driver)
Recover from being Overheated 25% faster.
4,000
ArcfinderEnergy Javelin deals 25% increased damage to enemies farther than 12m away.4,000
Charged Chassis25 Health
Fortify grants additional Overhealth equal to 10% of your max Life.
4,000
Enhanced Target SensorsDeal 25% more damage to enemies farther than 12m away.4,000
Elite Rotator Cuff10% Ability Power
35% Javelin Spin Duration
4,000
Siphonic SpearWhen you deal damage with Energy Javelin, heal 10% of your max Life over 5s.4,000
Optimized Energy10% Weapon Power (Augmented Fusion Driver)
Critical Hits reduce your Heat by 5%.
5,000
Refraction tiles25 Armor
While Javelin Spin is active, gain 50% damage reduction from beams.
4,000
Solar RegenergyAfter using an ability, restore Armor equal to 5% of your max Life.4,000
Efi’s Theorem20% Ability Lifesteal (Energy Javelin, Javelin Spin, Terra Surge)
50% Fortify Duration
10,000
Hollagram Helmet50 Armor
When you use Fortify, allies within line of sight gain Unstoppable for 2s.
10,000
3D-Printed Lance15% Ability Power (Energy Javelin, Fortify, Javelin Spin, Terra Surge)
Energy Javelin cooldown generation reduced by 15%, but each use generates 25 Heat.
11,000
Oladele-Copter Blades15% Ability Power
While using Javelin Spin, gain free flight and 20% Move Speed.
12,000

Reinhardt

NameEffectCost
Ironclad Cleats25 Armor
5% Weapon Power (Rocket Hammer)
40% Knockback Resist
3,750
Boost Recycler10% Ability Power
If Charge is interrupted by the enemy, refund 50% of Charge’s cooldown.
4,000
Crusader’s Cure25 Health
Using Charge cleanses all negative effects.
3,750
Dampener Grip10% Ability Power
10% Attack Speed
When you deal damage with Rocket Hammer, reduce the cooldown of your abilities by 1s.
10,000
Chimera’s Maw10% Ability Power
50% Fire Strike Radius
4,000
Overclocked Barrier25 Health
20% Barrier Field Health
20% Barrier Field Size
4,000
Plan Z10% Weapon Power
Gain 3% Attack Speed every 100 missing Life, up to 30%.
11,000
Gryphon Glider25 Health
10% Ability Lifesteal (Charge, Earthshatter, Fire Strike)
You can now fly during Charge.
10,000
Rocket Boots25 Health
Holding crouch increases the height of your next jump by up to 200%.
4,000
Rocket Strike20% Ability Power
50% Fire Strike Projectile Speed
10,000
Infusion Generator25 Health
Increase Barrier Field Health by 100% of your max Life.
10,000
Phoenix Protocol25 Health
Barrier Field regenerates 50% faster and begins regenerating 50% sooner after being destroyed.
10,000

Zarya

NameEffectCost
Hybrid Battery5% Weapon Power (Particle Cannon)
Energy cannot be reduced below 20.
4,000
Beyond Barrier10% Ability Power
20% Projected Barrier Range
4,000
Blastproof Boots25 Health
5% Move Speed
Particle Cannon’s secondary fire self-knockback is increased by 100% and no longer damages yourself.
3,750
Lynx’s Datadrive25 Health
15% Ability Power
Casting Projected Barrier on an ally refunds 20% of Barrier Cooldown.
10,000
Jumper Cables25 Shields
5% Ability Power (Graviton Surge, Particle Barrier, Projected Barrier)
After using a Barrie], start regenerating Shields instantly.
4,000
Protein Shake25 Health
15% Melee Damage
While Particle Barrier is active, become Unstoppable and Quick Melee knocks back enemies.
4,000
Bigger Beam10% Weapon Power (Particle Cannon)
Particle Cannon’s primary fire range is increased by 20%.
10,000
Superconductor25 Health
15% Ability Power (Graviton Surge, Particle Barrier, Projected Barrier)
40% Barrier Duration
10,000

Ashe

NameEffectCost
Maxed Mag5% Attack Speed
Gain 3% Attack Speed for each remaining Ammo above 50% of your Max Ammo.
4,000
Furnace Fuel25 Health
5% Ability Power (Coach Gun, B.O.B., Dynamite)
Cleansed Burns grant 3% Ultimate Charge.
4,000
Silver Spurs25 Health
After using Coach Gun, gain 20% Move Speed for 3s.
4,000
Tripod5% Weapon Power (The Viper)
The Viper, Coach Gun, and Dynamite deal 10% more damage to enemies that are below you.
4,000
Silver Lighter10% Ability Power
Damage dealt to Burning targets grants 20% more Ultimate Charge.
4,000
B.O.B. Wire Defense50 Health
25 Armor
When B.O.B. finishes charging, B.O.B. gains 300 Armor.
10,000
Greased Loader25% Max Ammo
15% Reload Speed
5,000
Infrared Lenses15% Ability Power (Coach Gun, B.O.B., Dynamite)
Deal 25% increased damage to Burning enemies.
10,000
Firestarter50 Health
Your Burning effects gain 35% Lifesteal.
10,000
Ironsights10% Cooldown Reduction (Coach Gun, Dynamite)
Coach Gun has 50% increased self-knockback.
11,000
Stacked Sticks15% Ability Power
40% Dynamite Explosion Radius
10,000
Sidewinder10% Attack Speed (The Viper)
When the target is within 10m, unscoped shot gains 15% increased damage.
11,000
Build-A-Blast Buckshot10% Cooldown Reduction (Coach Gun, Dynamite)
Coach Gun has 50% increased self-knockback.
10,000

Cassidy

NameEffectCost
Quickload Chamber20% Reload Speed (Peacekeeper)
Reloading within 6m of an enemy adds 20% of Max Ammo as extra Ammo.
4,000
Blackwatch Tech10% Ability Power (Deadeye)
Deadeye eliminations reduce Flashbang max cooldown by 10%, up to 40% for the round.
4,000
Wanted Poster25 Health
Deadeye eliminations reward extra 500 Stadium Cash each.
4,000
Streamlined Poncho10% Cooldown Reduction (Combat Roll, Flashbang)
Combat Roll reduces Flashbang cooldown by 2s.
5,000
Frankie’s Fixer50 Health
Heal 10 Life for each Ammo loaded using Combat Roll.
10,000
Eagle Eye50 Health
Take 25% less damage from enemies farther than 12m.
12,000
Competitive Analysis20% Weapon Lifesteal
Deal 15% increased primary fire damage to enemies in the Damage role.
11,000
Improvised Dynamite20% Ability Power
10% Cooldown Reduction
Flashbang explosion radius is increased by 50%.
11,000

Genji

NameEffectCost
Spiked Grip30% Max Ammo (Shuriken)
While climbing, restore 20% of your ammo every 1s.
3,750
Traversal KineticsSwift Strike cooldown is reduced by 50% if it deals no damage.3,750
Anti-Beam Coating25 Armor
5% Attack Speed (Dragonblade, Shuriken)
Deflect now blocks Beam attacks.
4,000
Ninja Soles5% Cooldown Reduction (Deflect, Swift Strike)
15% Move Speed during Deflect
4,000
Equilibrium Gear25 Health
While climbing, heal 5% of your Life every 1s.
4,000
Clean Sweep10% Ability Power
15% Ability Lifesteal
50% Swift Strike Width
10,000
Sparrowhawk Feather25 Health
Gain an additional jump.
4,000
Deflecting Dash15% Ability Power (Swift Strike)
During Swift Strike, deflect incoming projectiles toward your reticle.
10,000
Slicy Coolant50 Armor
5% Cooldown Reduction
1s Deflect Duration
10,000
Transference Delta15% Ultimate Cost Reduction
Convert 100 Health into Armor. Using Dragonblade heals your Armor fully.
10,000
Ambusher Optics25% Melee Damage
Quick Melee can critically hit when striking enemies from behind, dealing 50% increased damage.
10,000
Enduring Edge10% Weapon Power (Dragonblade)
4s Dragonblade Duration
10,000
Swift-Loader10% Attack Speed (Dragonblade, Shuriken)
30% Max Ammo (Shuriken)
Damaging an enemy with Swift Strike restores 20% of your ammo.
10,000

Mei

NameEffectCost
Focused Flurries15% Attack Speed
Max Ammo is increased by 75% but reloading takes 50% longer.
10,000
Sturdy Snowfort15% Ability Power (Blizzard, Cryo-Freeze, Ice Wall)
Ability Power is increased by 5% per each spawned Ice Pillars.
10,000
Coldspot25 Health
Primary fire and Blizzard can remove burn.
4,000
Snowboot15% Attack Speed (Endothermic Blaster)
Frozen ground increases Mei’s Movement Speed by 35%.
10,000
Ecopoint CryobedOn near death, go into Cryo-Freeze and gain 15% Ultimate Charge. Can happen once every round.10,000
Meicicle25 Health
Cryo-Freeze duration is increased by 25%.
4,000
Himalayan Hat10% Attack Speed
While within Blizzard, gain 10% Attack Speed.
10,000
Ice Sheet25 Health
Ice Wall Duration is increased by 1s and health is increased by 100%.
10,000
Icy Veins10% bility Power
Blizzard delas 100% increased base damage.
10,000

Reaper

NameEffectCost
Spectral Slugs5% Attack Speed (Hellfire Shotguns)
25% Max Ammo (Hellfire Shotguns)
Using Shadow Step restores 100% of your ammo.
4,000
Nightcreeper10% Move Speed
30% Shadow Step Cast Speed
Using Wraith Form reduces the cooldown of Shadow Step by 2s.
9,500
Devastation15% Ability Lifesteal (Death Blossom)
Each Death Blossom elimination increases your Health by 25 until the end of the round, up to 100 Health.
4,000
Wreath of Ruin20% Ability Power (Death Blossom)
25% Death Blossom Radius
20% Move Speed (Death Blossom)
10,000
Neverfrost25 Health
5% Weapon Power
Reduce effectiveness of enemy slows by 50%.
4,000
Crowd Control15% Ability Power
Death Blossom gains 5% Ability Power for each enemy within its range.
11,000
Pocket Mist25 Health
While below 50% Life, gain 20% Move Speed.
4,000
Wretched Wings25 Health
While using Wraith Form, gain the ability to fly and gain 20% Move Speed.
10,000
Dauntless Draught50 Health
15% Move Speed (Wraith Form)
33% Wraith Form Duration
10,000
Crimson Cloak25 Health
10% Ability Power
Using Death Blossom grants you Overhealth equal to 15% of your max Life.
11,000
Onslaught25% Max Ammo
Each round of your shot fires both the Hellfire Shotguns. The extra shot does not consume ammo but deals 80% reduced damage.
10,000

Soldier: 76

NameEffectCost
Pulse Converter5% Attack Speed
5% Cooldown Reduction
When you use Helix Rocket, restore 20% of your ammo.
4,000
Battery Pack10% Ability Power (Biotic Field, Helix Rockets)
30% Biotic Field Duration
4,000
Compression Fatigues25 Health
5% Attack Speed
25% Sprint Move Speed
4,000
Bomb Diffusal Boots25 Health
5% Weapon Power (Heavy Pulse Rifle)
90% Reduced Helix Rocket Self-Damage
When you damage yourself with Helix Rocket, it knocks you back 200% further.
4,000
Iron Lung25 Health
While using Sprint, gain Overhealth equal to 5% of your max Life every 1s, up to 25%, for 5s.
10,000
Endgame Equalizer25 Health
15% Ability Power
When you spend your Ultimate Charge, reset all cooldowns. While Tactical Visor is active, gain 20% Cooldown Reduction.
10,000
Rapid Response Radius10% Ability Power (Biotic Field, Helix Rockets)
30% Biotic Field Radius
Biotic Field heals allies below 50% Life 10% more.
10,000

Ana

NameEffectCost
Target Tracker15% Biotic Grenade Duration
For each enemy or ally affected by Biotic Grenade, gain 5% Attack Speed, up to 25%.
4,000
Double Dose25 Health
Landing a Sleep Dart on target affected by Biotic Grenade reduces its cooldown by 35%.
4,000
Dash Boots5% Move Speed
Jumping in mid-air will dash you a short distance.
4,000
Potent Projectiles10% Weapon Power (Biotic Rifle)
Unscoped Biotic Rifle projectiles are 100% larger.
5,000
Lethal Dose50% Ability Lifesteal (Sleep Dart)
Sleep Dart direct hit deals 100 bonus damage.
9,000
Perfect Formula25 Shields
15% Nano Boost Duration
4,000
I.V. Drip25 Health
While affected by Biotic Grenade, Ana gains 100 Overhealth.
4,000
Quick Scope5% Weapon Power
200% Faster Scope Speed
Deal 20% more damage to airborne enemies.
5,000
Cluster Core25% Ability Lifesteal (Sleep Dart, Biotic Grenade)
Biotic Grenade cooldown is reduced by 1s for each target it hits.
10,000
Eye of Horus50 Shields
Nano Boost can target allies through walls and its range is increased to 60m.
9,000
Unscoped Resources4 Max Ammo (Biotic Rifle)
Unscoped Biotic Rifle shots have a 50% chance of not consuming ammo.
11,000
TranquilizerSleep Dart gains:
500% Collision Size
100% Projectile Speed
20% Sleep Duration
10,000
Grenadius Pin20% Ability Power (Sleep Dart, Biotic Grenade, Nano Boost)
30% Biotic Grenade Radius
12,000

Juno

NameEffectCost
Vantage Shot5% Weapon Power
While airborne, Mediblaster deals 15% more damage.
4,000
Lock-On Shield10% Ability Power (Pulsar Torpedoes)
While aiming Pulsar Torpedoes, gain Overhealth equal to 50% of your max Shields.
4,000
Boosted Rockets25 Shields
25% Glide Boost Duration
4,000
Fort-Glide75 Shields
During Glide Boost, gain 10% Damage Reduction.
10,000
Sunburst Serum75 Shields
Orbital Ray gains 25% increased healing.
10,000
Pulse Spike10% Attack Speed
35% Pulsar Torpedoes Projectile Speed
After using Pulsar Torpedoes, gain 25% Attack Speed for 4s.
10,000
Lux Loop10% Ability Power (Pulsar Torpedoes, Orbital Ray)
25% Hyper Ring Duration
4,000
Pulsar Destroyers15% Ability Power
Pulsar Torpedoes explode on hit, dealing 20 damage.
10,000
Solar Shielding25% Ability Power (Pulsar Torpedoes, Orbital Ray)
Allies affected by Hyper Ring restore 25 Shields every 1s.
10,000
Red Promise Regenerator50 Shields
15% Ability Power
When you use Orbital Ray, reset your cooldowns.
10,000
Long Range Blaster15% Weapon Power
Mediblaster deals 15% increased damage and healing to targets farther than 12m away.
12,000
Gravitational Push15% Weapon Power
During Glide Boost, gain 20% Attack Speed and your Quick Melee knocks enemies back.
10,000

Kiriko

NameEffectCost
Asa’s Armaments10% Attack Speed
Kunai bounce off surfaces 1 time.
4,000
Eye of the Yokai10% Ability Power (Protection Suzu)
35% Kitsune Rush Duration
4,000
Kitsune Kicks10% Move Speed
Gain the ability to Double Jump.
4,000
Farsight Focus Sash10% Weapon Power (Healing Ofuda, Kunai)
When you deal damage, gain 200% Healing Ofuda Projectile Speed for 5s.
5,000
Cyclist GlovesWhen you use an ability, gain 20% Attack Speed for 3s.5,000
Donut Delivery10% Ability Power (Protection Suzu)
Swift Step heals nearby allies by 80 Life over 2s.
10,000
Teamwork Toolkit10% Weapon Power (Healing Ofuda, Kunai)
When you heal an ally, grant them 10% Move Speed for 3s.
5,000
Ryōta’s Reloader35% Reload Speed
After using an ability, restore 100% of your ammo.
5,000
Our Bikes25 Health
15% Ability Power
Allies affected by Kitsune Rush are healed for 80 every 1s.
10,000
Goddess’s Aura25 Health
After using Swift Step, gain 100 Overhealth for 4s.
10,000
Talisman of Life20% Ability Power (Protection Suzu)
Protection Suzu grants 100 Overhealth for 5s.
11,000
Spirits’ Guidance15% Weapon Power (Healing Ofuda, Kunai)
100% Healing Ofuda Projectile Speed
12,000
Talisman of Velocity15% Ability Power (Protection Suzu)
Protection Suzu grants 25% Attack Speed and 25% Move Speed for 4s.
10,000

Lucio

NameEffectCost
B-Side Bop25 Health
25% Melee Damage
After using Soundwave, your next Quick Melee grants decaying Overhealth equal to 200% of damage dealt.
10,000
#1 Single10% Ability Power
When allies leave your Crossfade area, the effect lingers for 2s.
4,000
Speed Skates25 Health
After Wallriding, gain 30% Move Speed for 2s.
3,750
Riff Repeater15% Weapon Power
Sonic Amplifier projectiles ricochet off walls 3 times.
10,000
Lofly Beats5% Weapon Power (Sonic Amplifier)
5% Ability Power (Crossfade, Amp It Up, Soundwave, Sound Barrier)
While in Speed Boost, Soundwave knocks you back.
4,000
Hip Hop25 Health
After Wallriding, gain an additional jump while airborne.
9,000
Nano Boop5% Cooldown Reduction
Environmental Kills grant Nano Boost for 5s.
4,000
Airwaves25 Health
15% Ability Power (Crossfade, Amp It Up, Soundwave, Sound Barrier)
Sound Barrier effectiveness is increased by 25% for every 1s Sound Barrier is channeled, up to 50%.
10,000
All-Out Auditiva20% Ability Power
33% Amp It Up Duration
11,000

Mercy

NameEffectCost
Mid-Air MobilizerWhile airborne, gain:
5% Weapon Power
10% Attack Speed
4,000
Long Distance Wings10% Ability Power
33% Guardian Angel Range
4,000
Aerodynamic Feathers25 Health
While affected by Angelic Descent, continuously gain 10% Move Speed every 1s up to 60%.
4,000
Caduceus Ex10% Weapon Power
33% Caduceus Staff Range
10,000
Resurrection Rangefinder10% Cooldown Reduction
75% Resurrection Range
10,000
Angeleisure Wear25 Health
While affected by Angelic Descent or Guardian Angel, heal 3% of your Life every 1s.
4,000
Celestial Clip10% Weapon Power (Caduceus Staff, Caduceus Blaster)
33% Max Ammo (Caduceus Blaster)
Caduceus Blaster has a 10% chance to fire an extra shot that doesn’t consume ammo.
10,000
Angelic Acrobatics15% Guardian Angel Move Speed
Guardian Angel’s cooldown starts as soon as you jump or crouch.
10,000
Blessed Boosters50 Health
Your launch velocity is increased by 25% when canceling Guardian Angel with crouch or jump.
9,000
Chain Evoker50 Armor
5% Caduceus Staff Damage Boost
15% Ultimate Charge from Damage Boost
10,000

Moira

NameEffectCost
Bio-Needles10% Attack Speed
Biotic Grasp’s secondary fire restores 50% more Biotic Energy.
4,000
Smart Orbs5% Ability Power (Biotic Orb, Coalescence)
Biotic Orb moves 50% slower while it is healing or dealing damage.
4,000
Abyss Boots25 Health
While using Fade, you jump 30% higher.
4,000
High Capacity Tubing10% Weapon Power (Biotic Grasp)
50 Max Biotic Energy
4,000
Levitation Shawl10% Ability Power
During Coalescence, gain free flight.
4,500
Alternative Energy10% Ability Power
15% Attack Speed
When you use Fade, refill your Biotic Energy.
10,000
Coalegion25 Health
15% Ability Power (Biotic Orb, Coalescence)
Allies healed by Coalescence deal 15% increased damage.
10,000
Subatomic Splitter10% Weapon Power (Biotic Grasp)
15% Biotic Grasp Secondary Fire Range
10,000
Extendrils15% Ability Power
30% Biotic Orb Tendril Range
11,000

Experience Overwatch 2 Stadium like never before as it revolutionizes gameplay with an abundance of Powers, Items, and abilities for players to select. This exciting mode debuts alongside Season 16 on April 22, leaving just a handful of days until we can unleash chaos in the OW2 Stadium!

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2025-04-17 03:19

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