December 2024 Developer’s Note
As a longtime player of GODDESS OF VICTORY: NIKKE, I must say that the latest update has left me both exhilarated and slightly overwhelmed. The sheer amount of content released for the 2nd Anniversary event was truly impressive – it felt like unboxing a colossal treasure chest filled with delightful surprises!
A fresh Developer’s Update is out now, bringing significant changes to existing and newly added features – the Union Raid and Champions Arena. Moreover, they are open to collaborative feedback.
TLDR
- Union Raid Revamp
- Normal and Hard difficulty
- Completing Normal difficulty will enable Hard difficulty next day
- Stages and HP have yet to be released
- Champion Arena
- 5 teams per player
- Developement completed
- Delayed to 2025 due to regional connection issues
- Other Content
- Coop revamp in 2025
- Surface-based content in 2025
- January update for Simulation Room, Solo Raid, and daily missions streamlining
- Collab announcement
- Acknowledging feedback from players
- Aiming to better prepare and select collab partners
- Limited Character Reruns
- First rerun 1 year after release
- Subsequent reruns planned to provide continuous opprtunities for pickups
- May be unrelated to season (having a Winter in May)
- Winter Rupee and Winter Anne will rerun too eventually, no date mentioned
- 2nd Anniversary Reflection
- Thoughts insights
- Apologizing for Solo Raid reset and bugs
- Free goodies (available ingame already)
Read the full Developer’s Note below.
Union Raid Revamp
One of the popular team-based gameplay options that many commanders appreciate is Union Battle, which offers a thrilling level of competition, especially between unions vying for the highest positions on the leaderboard.
On the other hand, the existing Union Raid system ranks players based on speed of content completion, leading to a notable decline in strategic satisfaction. We acknowledge this problem and share your feelings about it.
As an ardent admirer of Union Raid, I’m thrilled to share that our dedicated development team is working tirelessly to revitalize the heart and excitement of the game. Here are some exciting updates we have in store:
- Union Raid will be divided into Normal and Hard difficulty levels.
- Unions that complete the Normal difficulty will compete in the Hard difficulty the next day.
- The Hard difficulty will require a higher level of strategic planning, emphasizing how efficiently Commanders from each Union allocate their Nikke units and collaborate.
The renovation will take place by the close of December, which coincides with our annual New Year’s refresh. Our intention behind these modifications is to introduce more tactical depth and enhance the overall fun in Union Raid.
It’s our heartfelt wish that it offers a thrilling and fulfilling adventure for every Commander who delights in joining the Union Raid.
Update on Champion Arena Development
As an avid gamer, I can’t help but be thrilled about the Champion Arena! This content is tailored specifically for elite Commanders in the Special Arena, offering a tactical gameplay where we engage in fierce competition using five distinct squads. I know that fellow Arena enthusiasts have high hopes for this feature, and I’m eager to share that our team is dedicated to providing an immaculate and captivating experience.
The completion of Champion Arena is now behind us, and the necessary server hardware has been put into place. Nevertheless, during our final testing phase, we encountered a tricky problem where loading times are slow in certain countries. To maintain the stability of this content, we’re currently performing extra checks on our dedicated server equipment to resolve this issue.
Originally, we intended to unveil the update by 2024; however, unexpected circumstances have caused a delay. We genuinely apologize for this inconvenience and feel deeply sorry for any disappointment this may cause.
To create an optimal viewing experience for you, we’re making every effort to provide a consistent and reliable platform. Thank you for your cooperation and understanding, Commanders.
Other Content Updates
In addition to improving the Union Raid update, our goal is to elevate the gameplay experience of Coordinated Operation in the year 2025, making it smoother and more delightful to play.
Beyond our current offerings, we’re excited to roll out fresh material, featuring the Champion Arena and ground-level content. Further updates on our 2025 content roadmap will be unveiled in an upcoming Developer’s Note, and we greatly appreciate your cooperation and excitement as we embark on this journey together!
To make improvements in our content and enhance your gaming experience, we’ve planned an update in January that will simplify the Simulation Room, Solo Raid, and daily missions. This way, the game remains engaging without being too overwhelming. We appreciate your feedback and are dedicated to improving the game for a smooth and enjoyable playtime for all our Commanders. Thank you for your ongoing support!
Collaboration Announcement
For the past two years, by working together on distinguished projects, we’ve gathered priceless knowledge and have been privileged to travel this path with you, our Leaders.
Based on feedback from our surveys, we’ve noticed a significant distinction between the projects you prefer individually and those you’d like to work on with Nikke. With this in mind, we aim to design future collaborations that cater more to your tastes, aiming to provide an even higher level of satisfaction.
Instead, collaborations often entail more than a year’s worth of contractual negotiations and preparations, which can be quite intricate. Drawing from our past experiences, we strive to create a more streamlined partnership structure and bring about even more exceptional collaborative outcomes in the future.
Because your feedback greatly influences our choice of collaborative projects, we genuinely invite you to express your opinions via surveys and numerous other mediums. Your insights are incredibly important to us.
Regarding Seasonal Limited Character Reruns
It’s clear that numerous Commanders are excited about the return of seasonal, limited characters from both summer and winter. Here’s a summary of our fundamental approach towards seasonal character re-runs:
● Initial Reappearance: Characters with a seasonal limitation will reappear for the first time one year following their debut, during the same season.
However, these reruns may take place during special events unrelated to the season.
Information about the airing dates for the upcoming reruns of “Rupi’e: Winter Shopper” and “Anne: Miracle Fairy” will be provided in due course. We appreciate your understanding as we work to bring these shows back to you soon. Thank you!
Reflecting on the 2nd Anniversary Update
Did you find our 2nd anniversary special storytelling event, titled “Timeless Tales,” featuring the classic stories of Cinderella and Abe, enjoyable, Commanders?
Let’s offer a peek into the minds of our developers during the preparation for our 2nd anniversary update, along with the aspects they identified for refinement following its launch. This glimpse provides a more intimate and honest perspective on our team’s approach and areas for growth.
Ever since the debut of GODDESS OF VICTORY: NIKKE, we’ve been overwhelmed by an outpouring of love and support that surpassed all expectations. Though we’ve tried to show our gratitude through numerous words and messages, they barely scratch the surface of how truly thankful we are.
So, our dedicated development and operations teams are working tirelessly to enhance your pleasure and create lasting impressions for you. Be it displaying videos at lofty heights or a regular gamer like myself showing off my moves, each endeavor stems from our heartfelt wish to express our gratitude in unique ways.
In addition to real life, this feeling carries over into your gaming experience too. Our aim is always to show appreciation and provide top-notch content for you. But with every annual event, there’s a sense of needing to outdo ourselves and create something bigger and better than what we’ve done before.
In our eagerness to surpass each previous anniversary with more impressive improvements, we found ourselves taking on increasingly demanding tasks for the second anniversary. Unfortunately, this ambition resulted in a workload that became unmanageable, leading to several problems such as Cinderella’s shooting mechanics not harmonizing with her fundamental design, bugs affecting the pause function, and inconveniences within the mini-games.
It’s up to me to effectively organize and time-table the development tasks to maintain a steady working environment, and I deeply regret any problems that may have occurred during this process.
Specifically, we failed to pinpoint the accounts that leveraged a glitch in the pause function, causing us to miss out on addressing it effectively. Consequently, we were forced to restart the Solo Raid season. We deeply regret this situation and offer our apologies yet again.
Furthermore, our focus will be on creating mini-games better tailored for mobile gaming, encompassing popular game types and improving user-friendly features for a seamless experience.
In appreciation for your unwavering affection and backing towards GODDESS OF VICTORY: NIKKE in the year 2024, we’ve prepared a thoughtful gesture as a token of our apologies and gratitude. This includes 1,000 Gems and 5 Advanced Recruitment Vouchers for you to enjoy. Kindly inspect your email for instructions on how to redeem them.
2025 marks our commitment to expanding and enhancing our services for your ultimate satisfaction. We humbly request your constant backing and curiosity, and we wish you a delightfully festive holiday season.
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2024-12-06 16:34