5 changes that could have made Star Trek: Discovery’s first season excel
As a seasoned gamer with a penchant for all things Star Trek, I must admit that my journey with Discovery was a rollercoaster ride, to say the least. The first season, much like a newly-discovered alien species, was intriguing yet puzzling at times.
Star Trek: Discovery started with some bumps along the way and these issues persisted throughout its inaugural season. In fact, this season was a stumbling block for many dedicated Star Trek viewers, causing them to discontinue watching the show. Despite my own commitment to watch the entire first season, I must concur that there were certain hiccups which, if smoothed over or eliminated completely, could have significantly improved Discovery during its debut season.
As a gamer, if I was scripting this scene, I might have penned it like this: “The death of Captain Georgiou could’ve carried a greater impact had it not been the consequence of Burnham’s decision. There existed an opportunity to write the captain off without sidelining Burnham, too. Perhaps a battle that claimed the captain while leaving Burnham severely injured or suffering from amnesia? The possibilities were endless.
As a passionate gamer, let me say this: The Klingons were a second choice for me, and I’m not saying they didn’t belong, but they just didn’t have that classic Star Trek: The Next Generation vibe. I can’t help but feel that their appearance shouldn’t have been altered. It was unnecessary.
In the third instance, we encounter Michael Burnham’s act of rebellion. This event was crucial as upon her return, trust in her was scarce among her peers. She had to rebuild relationships and climb up the ranks to reach the captain’s seat. This dramatic turn for a main character left some fans feeling uneasy, causing a few to disengage from the storyline.
As a dedicated Star Trek fan, I can’t help but reflect on the choice made in Star Trek: Discovery to portray the Klingons as primary antagonists throughout the series. While The Original Series did feature some episodes with the Klingons as villains, they didn’t dedicate an entire season to this narrative. Instead, they mixed up the adversaries.
To round things off, Captain Lorca from the USS Discovery was ultimately revealed as a villain. Since the crew lost their original captain on the USS Shenzhou in battle, they were then faced with the betrayal of their former first officer and his subsequent imprisonment. Worse still, the ship’s command was taken over by Gabriel Lorca, who turned out to be from an alternate universe known as the Mirror Universe. This certainly explains why trust issues plagued the crew throughout the entire first season.
From a gamer’s perspective, if I were to reimagine Star Trek: Discovery, I’d have loved it to be set in a different timeline post-Star Trek: Voyager, or perhaps even in another Quadrant. Instead of being a prequel, the crew could have been deliberately assigned there. This would have allowed them to meet new alien species, face fresh villains, and experience some thrilling episodes without making the captain an adversary.
In my opinion, I believe the series would have had more impact if Burnahm had been the captain from the start. She was a powerful character, similar to Captain Janeway portrayed by Kate Mulgrew, and there were numerous ways to introduce conflict within the crew without initially making her an adversary.
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2024-09-22 00:23